Nr.<1> Character Name: Player Name: ======================================================================================== <2> ======================================================================================== HP( ) Fatigue Pts( ) SpPts( ) AC( ) THAC0( ) Initiative( ) Move( ) Level( ) ---------------------------------------------------------------------------------------- IDENTIFYING CHARACTERISTICS Race<3>: Sex: Age<4>: Height<5>: Weight: Hair color: Eye color: Other distinguishing physical characteristics:__________________________________________ ______________________________________________________________Handedness:_______________ ======================================================================================== SOCIETAL/FAMILIAL CHARACTERISTICS Homeland/(Country/City)<6>: Tribe or clan<7>: Birth rank/siblings<8>: Social standing<9>: Renown<10>: Base of op's<11>: Mentor/Sponsor<12>: Trainer(s)<13>:_________________________________________________________________________ ________________________________________________________________________________________ Character Background<14>:_______________________________________________________________ ________________________________________________________________________________________ ________________________________________________________________________________________ ________________________________________________________________________________________ ======================================================================================== PROFESSION<15> Basic Type(s)<16>: Class(es)<17>: Subclass(es)/Spcialty(ies)<18>: Kit(s)<19>: Profession/Class/Subclass/Kit abilities:________________________________________________ ________________________________________________________________________________________ ======================================================================================== ABILITY SCORES<20> Strength [ ] Stamina [ ] Muscle [ ] Dexteritty [ ] Aim [ ] Balance [ ] Constitution[ ] Health [ ] Fitness [ ] Intelligence[ ] Reason [ ] Knowledge [ ] Wisdom [ ] Intuition [ ] Willpower [ ] Charisma [ ] Leadership [ ] Appearance [ ] STR/STA: open lock: CON/HEA: % learn spells: weight allow: f/r traps: sys. shock: WIS/INU: fat. mod: esc. bonds: poison sv: bonus priest spells: STR/MUS: forgery: CON/FIT: % spell fail: melee t/h adj: tunneling: hit pt. adj: WIS/WIL: dam. adj: DEX/BAL:<21> resurrect: mg. d. adj: max press: reac. adj: INT/REA: specific spell imm:* open doors: d. adj. ac&svs: spell lvl: CHA/LEA: b/b l/g: move silently: max # spells: hench loy. base: DEX/AIM:<22> h.i.s: spell immunity: # henchman: missile adj: climb walls: INT/KNO: CHA/APP: pick pock: bonus profs: npc reac. adj: Racial asjustments to ability scores:___________________________________________________ *The specific spells the character is immune to are:____________________________________ ________________________________________________________________________________________ [Pg #3]