Weight | Cost/Coin | Unit | Item/Description | Category | |
---|---|---|---|---|---|
35 | 200 | GP | 1 | BANDED MAIL` P(+4.0-17/+1.0-4/+2.0-5) *FULL PR +7*S13/D10 | Armor Suits |
30 | 120 | GP | 1 | BRIGANDINE` L(+3.5-15/+1.0-3/+1.5-4) *FULL PR +6*S9/D8 | Armor Suits |
45 | 400 | GP | 1 | BRONZE PLATE` P(+3.5-23/+1.0-4/+1.5-7) *FULL PR +6*S12/D11 | Armor Suits |
40 | 75 | GP | 1 | CHAIN MAIL` M(+3.0-20/+1.0-4/+1.0-6) *FULL PR +5*S10/D8 | Armor Suits |
6 | 3 | GP | 1 | CLOTH ARMOR` L(+0.7-3/+0.1-1/+0.2-2) *FULL PR +1*S3/D3 | Armor Suits |
10 | 15 | GP | 1 | CORD ARMOR` L(+1.0-8/+0.5-1/+0.5-2) *FULL PR +2*S6/D5 | Armor Suits |
65 | 2400 | GP | 1 | FIELD PLATE, SPIKED` P(+5.0-33/+1.0-7/+2.0-10) *FULL PR +8*S16/D16 (SPIKES CAUSE MAX 2D6 DAM) | Armor Suits |
60 | 2000 | GP | 1 | FIELD PLATE` P(+4.5-30/+1.5-6/+2.0-9) *FULL PR +8*S16/D15 | Armor Suits |
75 | 4600 | GP | 1 | FULL PLATE, SPIKED` P(+4.5-38/+2.5-8/+2.0-11) *FULL PR +9*S17/D16 (SPIKES CAUSE MAX 2D6 DAM) | Armor Suits |
70 | 4000 | GP | 1 | FULL PLATE` P(+4.5-35/+2.5-7/+2.0-10) *FULL PR +9*S17/D15 | Armor Suits |
30 | 35 | GP | 1 | HIDE ARMOR` L(+2.0-15/+1.0-3/+1.0-4) *FULL PR +4*S9/D7 | Armor Suits |
50 | 180 | GP | 1 | IMPROVED MAIL` M(+3.0-25/+1.5-5/+1.5-8) *FULL PR +7*S12/D9 | Armor Suits |
15 | 5 | GP | 1 | LEATHER ARMOR` L(+1.0-8/+0.5-1/+0.5-2) *FULL PR +2*S5/D5 | Armor Suits |
25 | 80 | GP | 1 | LIGHT SCALE` L(+1.5-13/+1.0-2/+0.5-4) *FULL PR +3*S6/D6 | Armor Suits |
35 | 250 | GP | 1 | METAL LAMELLAR` M(+2.5-17/+1.5-4/+1.0-5) *FULL PR +5*S10/D7 | Armor Suits |
10 | 4 | GP | 1 | PADDED ARMOR` L(+1.0-8/+0.5-1/+0.5-2) *FULL PR +2*S4/D4 | Armor Suits |
50 | 600 | GP | 1 | PLATE MAIL` P(+4.0-25/+1.5-5/+1.5-8) *FULL PR +7*S14/D13 | Armor Suits |
30 | 40 | GP | 1 | RING MAIL` L(+2.0-15/+0.5-3/+0.5-4) *FULL PR +3*S6/D5 | Armor Suits |
40 | 60 | GP | 1 | SCALE ARMOR` M(+2.0-20/+1.0-4/+1.0-6) *FULL PR +4*S8/D6 | Armor Suits |
25 | 50 | GP | 1 | SPIKED LEATHER` L(+2.0-13/+0.5-2/+0.5-4) *FULL PR +3*S7/D5 (CAUSES DAMAGE TO GRAPPLERS. SEE A&E PG 8) | Armor Suits |
40 | 80 | GP | 1 | SPLINT MAIL` M(+3.0-20/+1.5-4/+1.5-6) *FULL PR +6*S10/D9 | Armor Suits |
30 | 500 | GP | 1 | SPUN METAL` M(+2.5-18/+1.0-5/+1.5-7) *FULL PR +5*S6/D5 | Armor Suits |
25 | 20 | GP | 1 | STUDDED LEATHER` L(+2.0-13/+0.5-2/+0.5-4) *FULL PR +3*S7/D5 | Armor Suits |
20 | 50 | GP | 1 | WOOD/BONE ARMOR` L(+1.5-10/+0.5-2/+1.0-3) *FULL PR +3*S6/D7 | Armor Suits |
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Return to the primary Equipment page.
How the heck do I read these listings?
How exactly does one apply/use the Protective rating (PR) characteristic?
Return to the Rob's World Campaign page.
Last updated:Sat, Jan 2, 1999 07:26