NOTE: The information presented here is player information only. No character is assumed to know what another character is carrying unless that information has been revealed through actual game play/in character.

Character Equipment List

Index Item/Descriptions Amounts Weights Locations/sub-totals
BROTHER JOSEPH
A. BACKPACK, LEATHER (CAPACITY 50#) 1 2 ON BACK
a1. DRY RATIONS/IRON RATIONS/RATION PACK (1 WEEK/10 DAYS) 2 20 BACKPACK
a2. BANDAGES (IF USED W/HEALING PROF. GIVES +1 TO DAMAGE HEALED. ONE USE PER BANDAGE) 20 0.2 BACKPACK
a3. WATER/WINE SKIN +64 OZ+ 1 5 BACKPACK
a4. STRAW MAT 1 0.1 UNDER BACKPACK
a5. SLEEPING SACK 1 1 BACKPACK
a6. SOAP +16 OZ+ 1 1 BACKPACK
a7. PAPER, PAGE, LOW GRADE (NOT SUITABLE FOR SCROLLS) +11H/8.5W+ 19 0.095 BACKPACK
a8. INK, SMALL BOTTLE +1 OZ+ 1 0.25 BACKPACK
A TOTAL 29.645
B. BELT (CAPACITY 10#) 1 0.3 WAIST
b1. SUSPENDERS (ADDS 10# TO BELT CAPACITY) 1 0.1 BELT
b2. POUCH, BELT, SMALL (CAPACITY 5#) 1 0.5 BELT
b2.1. COINS 0 0 BELT POUCH
b2.2. SPELL COMPONENTS, STANDARDIZED (COST: LVL SQUARED IN GP'S. IN PRE PACKAGED PAPER PACKETS) 6 0.06 BELT POUCH
b2.3. GLOWING BLUE GEM 1 0.001 BELT POUCH
b2.4. ROOM KEY (ROOM AT THE MANOR) 1 0.001 BELT POUCH
b2.5. SHURIKEN 10 1 BELT POUCH
b2 TOTAL 1.062
b3. CANTEEN +64 OZ+ 1 5 BELT
b4. SHEATH, SMALL WEAPON 1 0.3 BELT
b4.1. TONFA 1 2 BELT/SHEATH
b5. SHEATH, SMALL WEAPON 1 0.3 BELT
b5.1. TONFA 1 2 BELT/SHEATH
B TOTAL 11.262
C. CAP 1 0.2 WORN
D. TABARD 1 0.5 WORN
E. SHIRT, COTTON 1 0.6 WORN
F. SOCKS, COTTON 1 0.1 WORN
G. UNDERWEAR, COTTON 1 0.2 WORN
H. PANTS, LONG, COTTON 1 1 WORN
I. COAT, FULL LENGTH, WOOL 1 7 WORN
J. BOOTS, LOW, SOFT 1 2 WORN
K. HOLY SYMBOL, SILVER 1 1 WORN
L. LIMBS - BRACERS (PAIR)` P*AC +1*S+.5/D+.5 1 2 WORN
TOTAL 55.807
Maximum weight allowance w/out encumberance. 70
GARAVAR EQUIPMENT
A. BACKPACK, LEATHER (CAPACITY 50#) 1 2 ON BACK
a1. DISH/PLATE OR BOWEL, SMALL 1 0.5 BACKPACK
a2. SOCKS, WOOL 1 0.2 BACKPACK
a3. UNDERWEAR, WOOL 1 0.8 BACKPACK
a4. WHETSTONE 1 1 BACKPACK
a5. WATER/WINE SKIN +64 OZ+ 1 5 BACKPACK
a6. HOLY WATER, VIAL +4 OZ+ 3 0.9 BACKPACK
a7. DRY RATIONS/IRON RATIONS/RATION PACK (1 WEEK/10 DAYS) 1 10 BACKPACK
a8. GLOVES, ALL PURPOSE, LEATHER 1 0.3 BACKPACK
a9. BLANKET, HEAVY +7'H/7'W+ 2 6 BACKPACK
a10. CANVAS+1 SQ YD+ 3 3 BACKPACK
a11. TINDERBOX W/FLINT & STEEL (MAY BE USED TO START 12 FIRES. W/LCC) 1 1 BACKPACK
a12. ADJUSTABLE WRENCH 1 0.5 BACKPACK
a13. CHALK +6L/.5D+ 4 0.004 BACKPACK
a14. BOLT CUTTERS 1 3 BACKPACK
a15. CORKSCREW 1 0.1 BACKPACK
a16. IRON WEDGE (FOR JAMMING/HOLDING THINGS OPEN) 4 1 BACKPACK
a17. MALLET, WOODEN 1 1 BACKPACK
a18. NAIL 20 0.02 BACKPACK
a19. NEEDLE, METAL 1 0.001 BACKPACK
a20. THREAD, REEL OF +100'L+ 1 0.1 BACKPACK
a21. TWINE +50'L+ 1 0.1 BACKPACK
a22. PLIERS 1 0.5 BACKPACK
a23. BEAD, WOODEN, ASSORTED, PLAIN 220 0.22 BACKPACK
a24. PAINT/DYE/PIGMENT (4OZ. GLASS VIAL) 8 0.16 BACKPACK
a25. SHOVEL, SMALL, FOLDING 1 3 BACKPACK
a26. SACK, LARGE (CAPACITY 30#) 3 1.5 BACKPACK
A TOTAL 39.905
B. BELT (CAPACITY 10#) 1 0.3 WAIST
b1. SUSPENDERS (ADDS 10# TO BELT CAPACITY) 1 0.1 BELT
b2. POUCH, BELT, LARGE (CAPACITY 8#) 1 1 BELT
b2.1. COINS 33 1.65 BELT POUCH
b2.2. GLOWING BLUE GEM 1 0.001 BELT POUCH
b2.3. ROOM KEY (ROOM AT THE MANOR) 1 0.001 BELT POUCH
b2 TOTAL 1.652
b3. WATER/WINE SKIN +64 OZ+ 1 5 BELT
b4. HEALERS KIT (GIVES +2 TO HEALING ROLL. 10 USES. W/LCC) 1 2 BELT
B TOTAL 9.752
C WEAPONS HARNESS (CAPACITY 30#) 1 2 WORN
c5. SHEATH, LARGE WEAPON 1 0.5 BELT
c5.1. SWORD, BASTARD 1 10 BELT
c6. SHEATH, SMALL WEAPON 1 0.3 BELT
c6.1. DAGGER, COMMON 1 1 BELT/SHEATH
c7. SHEATH, SMALL WEAPON 1 0.3 BELT
c7.1. SWORD, SHORT 1 3 BELT/SHEATH
c8. CLUB, WAR 1 6 BELT
C TOTAL 21.1
D. HOLY SYMBOL, SILVER 1 1 WORN
E. SHIRT, COTTON 1 0 WORN (0.6)
F. PANTS, LONG, COTTON 1 0 WORN (1)
G. SOCKS, WOOL 1 0 WORN (0.2)
H. UNDERWEAR, COTTON 1 0 WORN (0.2)
I. BOOTS, HIGH, HARD 1 0 WORN (5)
J. CLOAK 1 2 WORN
K. CHAIN MAIL` M(2.5-20/0.5-4/0.8-6) *FULL AC 5*S10/D8 1 40 WORN
TOTAL 118.057
Maximum weight allowance w/out encumberance. 135
GRYPHON EQUIPMENT
A. BACKPACK, LEATHER (CAPACITY 50#) 1 2 ON BACK
a1. BACKPACK FRAME, METAL (INCREASES LEATHER BACKPACK CAP. TO 85 #) 1 2.5 BACKPACK
a2. BOOTS, CLIMBING 1 4 BACKPACK
a3. BOLT CUTTERS 1 3 BACKPACK
a4. DRY RATIONS/IRON RATIONS/RATION PACK (1 WEEK/10 DAYS) 2 20 BACKPACK
a5. TORCH 4 4 BACKPACK
a6. ROPE, HEMP +50'L+ 1 15 BACKPACK
a7. CALTROPS (BOX OF 100. SEE WEAPONS FOR EFFECTS) 1 2.5 BACKPACK/BOX
a8. GRAPNEL, FOLDING, 3 PRONG (W/MCC) 1 5 RIGHT SIDE BACKPACK
a9. PRYBAR/CROWBAR 1 3.5 LEFT SIDE BACKPACK
A TOTAL 59.5
B. BELT (CAPACITY 10#) 1 0.3 WAIST
b1. SUSPENDERS (ADDS 10# TO BELT CAPACITY) 1 0.1 BELT
b2. POUCH, BELT, LARGE (CAPACITY 8#) 1 1 BELT
b2.1. COINS 24 1.2 BELT POUCH
b2.2. BANDAGES (IF USED W /HEALING PROF. GIVES +1 TO DAMAGE HEALED. ONE USE PER BANDAGE) 10 0.1 BELT POUCH
b2.3. POCKET KNIFE 1 0.1 BELT POUCH
b2.4. MARBLES (BAG OF 100. MV @ 1/2 MV OR DEX CHECK FOR SLIPPING; FAILED CHECK MEANS FALL FOR 1 RND) 1 2 BELT POUCH/BAG
b2.5. COMPASS, HAND 1 0.1 BELT POUCH
b2.6. GLOWING YELLOW GEM 1 0.001 BELT POUCH
b2.7. ROOM KEY (ROOM AT THE MANOR) 1 0.001 BELT POUCH
b2 TOTAL 3.502
b3. SHEATH, SMALL WEAPON 1 0.3 BELT
b3.1. SWORD, WAKIZASHI 1 3 BELT/SHEATH
b4. SHEATH, SMALL WEAPON 1 0.3 BELT
b4.1. SWORD, SAPARA 1 4 BELT/SHEATH
b5. SHEATH, SMALL WEAPON 1 0.3 BELT
b5.1. SWORD, SAPARA 1 4 BELT/SHEATH
B TOTAL 16.502
C. STD. SET ADVENTURERS CLOTHING. (COTTON SHIRT, LONG PANTS, SOCKS, UNDERWEAR; LOW HARD BOOTS) 1 0 WORN
D. SPLINT MAIL` M(3.0-20/0.6-4/0.9-6) *FULL AC 4*S10/D9 1 40 WORN
TOTAL 118.302
Maximum weight allowance w/out encumberance. 135
PATHOS EQUIPMENT
A. SACK, LARGE (CAPACITY 30#) 1 0.5 OVER SHOULDER
a1. WEAPONBLACK (FOR 10 KNIVES/2 SWORDS) +6 0Z.+ (Thieves coating weapons with this gain +5% bonus to H.I.S) 1 0.7 LARGE SACK
a2. TORCH 3 3 LARGE SACK
a3. TINDERBOX W/FLINT & STEEL (MAY BE USED TO START 12 FIRES. W/LCC) 1 1 LARGE SACK
a4. TARP, SMALL (W/GROMMETS) +5'H/5'W+ 1 3 LARGE SACK
a5. STRAW MAT 1 0.1 LARGE SACK
a6. ROPE, HEMP +50'L+ 1 15 LARGE SACK
a7. SCROLL TUBE, LEATHER (HOLDS 24 PAPER/12 PARCHMENT/6 PAPYRUS, PAGES) 1 1 LARGE SACK
a7.1. PAPER, PAGE, LOW GRADE (NOT SUITABLE FOR SCROLLS) +11H/8.5W+ 5 0.025 BACKPACK/SCROLL TUBE
A TOTAL 23.825
B. BELT (CAPACITY 10#) 1 0.3 WAIST
b1. POUCH, BELT, SMALL (CAPACITY 5#) 1 0.5 BELT
b1.1. COINS 45 2.25 BELT POUCH
b1.2. WHETSTONE 1 1 BELT POUCH
b1.3. VIAL, EMPTY, GLASS +4 OZ+ 2 0.02 BELT POUCH
b1.4. THREAD, REEL OF +100'L+ 1 0.1 BELT POUCH
b1.5. SPELL COMPONENTS, STANDARDIZED (COST: LVL SQUARED IN GP'S. IN PRE PACKAGED PAPER PACKETS) 20 0.2 BELT POUCH
b1.6. PAPER, PAGE, LOW GRADE (NOT SUITABLE FOR SCROLLS) +11H/8.5W+ 5 0.025 BELT POUCH
b1.7. INK, SMALL BOTTLE +1 OZ+ 1 0.25 BELT POUCH
b1.8. QUILL 2 0.002 BELT POUCH
b1.9. GLOWING GREEN GEM 1 0.001 BELT POUCH
b1.10. ROOM KEY (ROOM AT THE MANOR) 1 0.001 BELT POUCH
b1 TOTAL 4.349
b2. SHEATH, SMALL WEAPON 1 0.3 BELT
b2.1. DAGGER, COMMON 1 1 BELT/SHEATH
b3. SHEATH, SMALL WEAPON 1 0.3 BELT
b3.1. DAGGER, COMMON 1 1 BELT/SHEATH
B TOTAL 6.949
C. SACK, LARGE (CAPACITY 30#) 1 0.5 OVER SHOULDER
c1. SPELL BOOK, WIZARDS, STANDARD (EMPTY, 100 PAGES) +16H/12W/6L+ 1 15 LARGE SACK
c2. BOOTS, LOW, SOFT 1 2 LARGE SACK
C TOTAL 17
D. STD. SET ADVENTURERS CLOTHING. (COTTON SHIRT, LONG PANTS, SOCKS, UNDERWEAR; LOW HARD BOOTS) 1 0 WORN
TOTAL 49.074
Maximum weight allowance w/out encumberance. 85
SANTEE EQUIPMENT
A. BACKPACK, LEATHER (CAPACITY 50#) 1 2 ON BACK
a1. BOOTS, LOW, SOFT 1 2 BACKPACK
a2. CLOAK 1 2 BACKPACK
a3. STD. SET ADVENTURERS CLOTHING. (COTTON SHIRT, LONG PANTS, SOCKS, UNDERWEAR; LOW HARD BOOTS) 1 3.9 BACKPACK
a4. DRY RATIONS/IRON RATIONS/RATION PACK (1 WEEK/10 DAYS) 1 10 BACKPACK
a5. WATER/WINE SKIN +64 OZ+ 1 5 BACKPACK
a6. CURRENCY TESTING LIQUID (VIAL, TESTS 1000 COINS FOR PURITY) +1 OZ+ 1 0.4 BACKPACK
a7. BRUSH AND COMB SET, HARDWOOD 1 0.25 BACKPACK
a8. BANDAGES (IF USED W /HEALING PROF. GIVES +1 TO DAMAGE HEALED. ONE USE PER BANDAGE) 9 0.09 BACKPACK
a9. BANDAGES (IF USED W /HEALING PROF. GIVES +1 TO DAMAGE HEALED. ONE USE PER BANDAGE) 1 0.01 BACKPACK
a10. WEAPONBLACK (FOR 10 KNIVES/2 SWORDS) +6 0Z.+ (Thieves coating weapons with this gain +5% bonus to H.I.S) 1 0.7 BACKPACK
a11. SACK, LARGE (CAPACITY 30#) 1 0.125 BACKPACK
a12. SACK, SMALL (CAPACITY 15#) 1 0.125 BACKPACK
a13. ROPE, SILK +50'L+ 1 8 RIGHT SIDE BACKPACK
a14. BLANKET, HEAVY +7'H/7'W+ 1 3 UNDER BACKPACK
a15. TARP, SMALL (W/GROMMETS) +5'H/5'W+ 1 1.5 TOP OF BACKPACK
a16. SLEEPING SACK 1 1 UNDER BACKPACK
a17. GRAPNEL, FOLDING, 3 PRONG (W/MCC) 1 5 LEFT SIDE BACKPACK
a18. BOX, METAL, PADDED, AIRTIGHT +3H/3W/3L+ 1 1.25 BACKPACK
a19. TRANSPORT DAMPENER 1 0.125 BACKPACK/BOX
a20. SHEATH, SMALL WEAPON 1 0.3 BACKPACK
a21. DAGGER, COMMON 1 1 BACKPACK/SHEATH
A TOTAL 45.775
B. GIRDLE, NORMAL (CAPACITY 15#) 1 0.2 WORN
b1. POUCH, BELT, SMALL (CAPACITY 5#) 1 0.5 GIRDLE
b1.1. COINS 10 0.5 BELT POUCH
b1.2. THIEVES PICKS & TOOLS (W/LCC) 1 1 BELT POUCH
b1.3. ROOM KEY (ROOM AT THE MANOR) 1 0.001 BELT POUCH
b1.4. GLOWING ORANGE GEM 1 0.0005 BELT POUCH
b1 TOTAL 1.5015
b2. SHEATH, SMALL WEAPON 1 0.3 GIRDLE
b2.1. SWORD, SHORT 1 3 GIRDLE/SHEATH
B TOTAL 5.3015
C. CLOAK, THIEVES (gives +5% to H.I.S.) 11 2 WORN
D. SHOES, SILENT (gives +4% to Move Silently chance) 1 1 WORN
E. UTILITY JUMPSUIT, ONE PIECE, CAMOUFLAGE (Gives +5% Hide in Shadows) 1 3 WORN
F. GLOVES, ALL PURPOSE, LEATHER 1 0.3 WORN
G. CAP 1 0.2 WORN
H. SHEATH, SMALL WEAPON 1 0.3 LEFT THIGH
h1. DAGGER, COMMON 1 1 LEFT THIGH/SHEATH
I. SHEATH, SMALL WEAPON 1 0.3 RIGHT THIGH
i1. DAGGER, COMMON 1 1 RIGHT THIGH/SHEATH
J. SHEATH, SMALL WEAPON 1 0.3 LEFT FOREARM
j1. DAGGER, COMMON 1 1 LEFT FOREARM/SHEATH
TOTAL 63.6765
Maximum weight allowance w/out encumberance. 70
TREMIS EQUIPMENT
A. BACKPACK, LEATHER (CAPACITY 50#) 1 2 ON BACK
a1. DRY RATIONS/IRON RATIONS/RATION PACK (1 WEEK/10 DAYS) 1 8 BACKPACK
a2. BANDAGES (IF USED W/HEALING PROF. GIVES +1 TO DAMAGE HEALED. ONE USE PER BANDAGE) 6 0.06 BACKPACK
a3. CANDLE (BURNS 10 MINUTES/INCH) 6 0.006 BACKPACK
a4. CHALK +6L/.5D+ 1 0.001 BACKPACK
a5. SLEEPING SACK 1 1 BACKPACK
a6. TINDERBOX W/FLINT & STEEL (MAY BE USED TO START 12 FIRES. W/LCC) 1 1 BACKPACK
a7. WHETSTONE 1 1 BACKPACK
a8. OIL, WATERPROOFING 1 2 BACKPACK
A TOTAL 13.067
B. BELT (CAPACITY 10#) 1 0.3 WAIST
b1. SUSPENDERS (ADDS 10# TO BELT CAPACITY) 1 0.1 BELT
b2. PRYBAR/CROWBAR 1 3.5 BELT
b3. WATER/WINE SKIN +64 OZ+ 1 5 BELT
b4. SHEATH, LARGE WEAPON 1 0.5 BELT
b5. SACK, LARGE (CAPACITY 30#) 1 0.5 BELT
b6. SWORD, LONG 1 8 BELT/SHEATH
B TOTAL 17.6
C. ROOM KEY (ROOM AT THE MANOR) 1 0.001 POCKET
D. GLOWING RED GEM 1 0.001 POCKET
E. STD. SET ADVENTURERS CLOTHING. (COTTON SHIRT, LONG PANTS, SOCKS, UNDERWEAR; LOW HARD BOOTS) 1 0 WORN
F. CHAIN MAIL` M(2.5-20/0.5-4/0.8-6) *FULL AC 5*S10/D8 1 40 WORN
TOTAL 72.969
Maximum weight allowance w/out encumberance. 110
YRRDIGWEN EQUIPMENT
A. BACKPACK, LEATHER (CAPACITY 50#) 1 2 ON BACK
a1. DRY RATIONS/IRON RATIONS/RATION PACK (1 WEEK/10 DAYS) 2 20 BACKPACK
a2. OIL, WATERPROOFING 1 2 BACKPACK
a3. SLEEPING SACK 1 1 UNDER BACKPACK
a4. WATER/WINE SKIN +64 OZ+ 1 5 BACKPACK
a5. WEAPONBLACK (FOR 10 KNIVES/2 SWORDS) +6 0Z.+ (Thieves coating weapons with this gain +5% bonus to H.I.S) 1 0.7 BACKPACK
a6. SOAP +16 OZ+ 1 1 BACKPACK
a7. HEARING CONE (Gives +5% on Hear Noises, when appropriate) 1 0.2 BACKPACK
a8. NEEDLE, METAL 3 0.003 BACKPACK
a9. THREAD, REEL OF +100'L+ 1 0.1 BACKPACK
a10. HAIR COMB 1 0.2 BACKPACK
a11. TOWEL, COTTON 1 0.1 BACKPACK
a12. CLOAK 1 2 BACKPACK
a13. SHIRT, SILK 2 0.6 BACKPACK
a14. PANTS, LONG, SILK 2 0.6 BACKPACK
a15. SASH, SILK 2 0.2 BACKPACK
a16. UNDERWEAR, SILK 1 0.1 BACKPACK
a17. BOOTS, HIGH, HARD 1 5 BACKPACK
a18. COINS 66 3.3 BACKPACK
A TOTAL 42.103
B. BELT (CAPACITY 10#) 1 0.3 WAIST
b2. SHEATH, SMALL WEAPON 1 0.3 BELT
b2.1. DAGGER, COMMON 1 1 BELT/SHEATH
b3. SHEATH, SMALL WEAPON 1 0.3 BELT
b3.1. DAGGER, COMMON 1 1 BELT/SHEATH
b4. BOLAS 1 3 BELT
b5. BOLAS 1 3 BELT
B TOTAL 8.6
C. STD. SET ADVENTURERS CLOTHING. (COTTON SHIRT, LONG PANTS, SOCKS, UNDERWEAR; LOW HARD BOOTS) 1 0 WORN
D. MANTLE, LEATHER 1 0.2 WORN
E. CLOAK 1 2 WORN
F. GLOWING WHITE GEM 1 0.001 WORN
G. ROOM KEY (ROOM AT THE MANOR) 1 0.001 WORN
TOTAL 55.205
Maximum weight allowance w/out encumberance. 70

Author: Robert L. Vaessen e-mail: robert robsworld org
Last Updated: Sun, Mar 21, 1999 09:00

This page has been accessed times since 08 Feb 1999.