Table 5. Clothing

Weight Cost/Coin Unit Item/Description Category
2 5 SP 1 APRON, LEATHER WORK Clothing
0.3 3 SP 1 BELT (CAPACITY 10#) Clothing
0.1 2 GP 1 BELT, MONEY (W/ZIPPER) Clothing
0.3 4 SP 1 BLOUSE, COTTON Clothing
0.1 1 GP 1 BLOUSE, SILK Clothing
0.2 10 GP 1 BODY SUIT, SILK (gives +4% to move silently if only gear/clothing worn) Clothing
4 5 GP 1 BOOTS, CLIMBING Clothing
5 2 GP 1 BOOTS, HIGH, HARD Clothing
2 1 GP 1 BOOTS, HIGH, SOFT Clothing
10 2 GP 1 BOOTS, HIP (WADER TYPE) Clothing
3 1 GP 1 BOOTS, LOW, HARD Clothing
2 8 SP 1 BOOTS, LOW, SOFT Clothing
3 5 GP 1 BOOTS, SKI Clothing
0.2 1 SP 1 CAP Clothing
0.2 5 SP 1 CAPE Clothing
2.5 7 GP 1 CAPE, HEAVY FUR Clothing
1 10 GP 1 CEREMONIAL ROBES Clothing
2 5 SP 1 CHAPS Clothing
2 5 SP 1 CLOAK Clothing
2 12 GP 1 CLOAK, THIEVES (gives +5% to H.I.S.) Clothing
8 7 GP 1 COAT, FULL LENGTH, FUR (N/ARMOR) Clothing
8 4 GP 1 COAT, FULL LENGTH, LEATHER Clothing
7 8 SP 1 COAT, FULL LENGTH, WOOL Clothing
5 30 GP 1 COAT, RAIN (LEATHER & RUBBER) Clothing
5 5 GP 1 COAT, WAIST LENGTH, FUR (N/ARMOR) Clothing
7 2 GP 1 COAT, WAIST LENGTH, LEATHER Clothing
4 5 SP 1 COAT, WAIST LENGTH, WOOL Clothing
0.2 1 GP 1 COLLAR, SPIKED Clothing
0.5 10 GP 1 DESERT GOGGLES AND HEAD GEAR Clothing
5 5 GP 1 DISGUISE KIT (CONT. ACCOUTERMENTS FOR 3 DIFFERENT DISGUISES. W/LCC) +3 to Disguise proficiency)) Clothing
2 5 SP 1 DRESS, COMMON Clothing
2 1 GP 1 DRESS, EXPENSIVE Clothing
0.1 1 SP 1 EAR MUFFS Clothing
0.1 1 CP 1 EYE PATCH Clothing
0.1 100 GP 1 EYEGLASSES, PRESCRIPTION Clothing
0.5 3 CP 1 FACE MASK, CARNIVAL TYPE Clothing
0.3 2 GP 1 GIRDLE, BROAD (CAPACITY 20#) Clothing
0.2 10 SP 1 GIRDLE, NORMAL (CAPACITY 15#) Clothing
0.3 6 SP 1 GLOVES, ALL PURPOSE, LEATHER Clothing
0.5 9 SP 1 GLOVES, HEAVY DUTY, LEATHER Clothing
0.1 2 GP 1 GLOVES, VERY FINE, LEATHER Clothing
2 10 SP 1 GOWN, COMMON Clothing
0.8 8 SP 1 HAT, HARD Clothing
0.8 2 GP 1 HAT, JESTERS (THREE-CORNERED W/BELLS) Clothing
0.5 7 SP 1 HAT, SOFT Clothing
0.1 1 CP 1 HEAD BAND Clothing
0.5 1 GP 1 HOOD, FUR Clothing
0.25 2 SP 1 HOOD, WOOL Clothing
0.2 1 SP 1 LEGGINGS, WOOL Clothing
1 10 SP 1 LIFE VEST Clothing
0.2 2 SP 1 LOIN CLOTH Clothing
1 2 GP 1 MANTLE, JESTERS (STAR SHAPED W/BELLS) Clothing
0.2 10 SP 1 MANTLE, LEATHER Clothing
0.3 2 CP 1 MITTENS Clothing
0.5 15 GP 1 MITTENS, ASBESTOS Clothing
1 5 SP 1 PANTS, LONG, COTTON Clothing
2 10 SP 1 PANTS, LONG, LEATHER Clothing
0.3 2 GP 1 PANTS, LONG, SILK Clothing
2 3 SP 1 PANTS, LONG, WOOL Clothing
0.6 3 SP 1 PANTS, SHORT, COTTON Clothing
0.8 2 SP 1 PANTS, SHORT, WOOL Clothing
10 6 GP 1 PARKA, FULL LENGTH, HEAVY Clothing
8 4 GP 1 PARKA, WAIST LENGTH, HEAVY Clothing
0.1 1 CP 1 PHYLACTERY, COMMON ARM BAND Clothing
0.2 10 GP 1 PHYLACTERY, RELIGIOUS WRITINGS Clothing
0.5 4 SP 1 SANDALS Clothing
0.1 1 SP 1 SASH, COTTON Clothing
0.1 10 SP 1 SASH, SILK Clothing
0.2 1 SP 1 SCARF Clothing
0.6 5 SP 1 SHIRT, COTTON Clothing
0.3 2 GP 1 SHIRT, SILK Clothing
0.8 3 SP 1 SHIRT, WOOL Clothing
2 1 GP 1 SHOES, HARD, WALKING Clothing
1 10 GP 1 SHOES, SILENT (gives +4% to Move Silently chance) Clothing
1 5 SP 1 SHOES, SOFT, WALKING Clothing
0.2 5 SP 1 SKI MASK Clothing
5 10 GP 1 SKIS (W/POLES) Clothing
2 2 GP 1 SNOWSHOES Clothing
0.1 2 SP 1 SOCKS, COTTON Clothing
0.2 1 SP 1 SOCKS, WOOL Clothing
3.9 37 SP 1 STD. SET ADVENTURERS CLOTHING. (COTTON SHIRT, LONG PANTS, SOCKS, UNDERWEAR; LOW HARD BOOTS) Clothing
5 25 GP 1 STRAIGHT JACKET Clothing
5 5 GP 1 SUIT, FINELY TAILORED Clothing
1 10 SP 1 SURCOAT Clothing
0.1 4 SP 1 SUSPENDERS (ADDS 10# TO BELT CAPACITY) Clothing
3 2 GP 1 SWIM FINS Clothing
0.5 5 SP 1 TABARD Clothing
0.5 5 SP 1 TABI Clothing
0.1 2 GP 1 TIGHTS, SILK Clothing
0.8 5 SP 1 TOGA Clothing
0.5 3 SP 1 TUNIC, COTTON Clothing
2 8 SP 1 TUNIC, LEATHER Clothing
1 5 SP 1 TUNIC, WOOL Clothing
0.2 5 SP 1 UNDERWEAR, COTTON Clothing
0.1 1 GP 1 UNDERWEAR, SILK Clothing
0.3 2 SP 1 UNDERWEAR, WOOL Clothing
3 15 SP 1 UTILITY JUMPSUIT, ONE PIECE Clothing
3 1 GP 1 UTILITY JUMPSUIT, ONE PIECE, CAMOUFLAGE (Gives +5% Hide in Shadows) Clothing
0.5 10 SP 1 VEST, COTTON Clothing
1 15 SP 1 VEST, LEATHER Clothing
0.7 5 SP 1 VEST, WOOL Clothing
2 25 GP 1 WEAPONS HARNESS (CAPACITY 30#) Clothing
15 250 GP 1 WETSUIT, RUBBER (W/GOGGLES & SNORKEL) Clothing

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Last updated: Thu, Feb 18, 1999 14:38